// This file contains code that will add a soft flicker // effect to any GUI in which it is included. // // The original code is by id Software, and can be found // in the Doom3 file: scan2.gui... although this is but one // variation of the flicker/glow GUI effects used in the game. windowDef Bglow { rect 0, 0, 640, 480 background "guis/assets/cpuserver/bglow.tga" visible 1 matcolor 0.4, 0.8, 1, 0.1 onTime 0 { transition "matcolor" "0.4 0.8 1 0.1" "0.4 0.8 1 0.09" "75" ; } onTime 75 { transition "matcolor" "0.4 0.8 1 0.09" "0.4 0.8 1 0.1" "75" ; } onTime 150 { transition "matcolor" "0.4 0.8 1 0.1" "0.4 0.8 1 0.09" "75" ; } onTime 220 { transition "matcolor" "0.4 0.8 1 0.09" "0.4 0.8 1 0.1" "75" ; } onTime 300 { transition "matcolor" "0.4 0.8 1 0.1" "0.4 0.8 1 0.08" "75" ; } onTime 375 { transition "matcolor" "0.4 0.8 1 0.08" "0.4 0.8 1 0.1" "75" ; } onTime 450 { resetTime "0" ; } } // EOF