// // BLOCK 3 - Textures for Building 3 // textures/euro/block3/cinema/ad1 { qer_editorimage textures/euro/block3/cinema/ads/xxx_ad1.tga diffusemap textures/euro/block3/cinema/ads/xxx_ad1.tga specularmap textures/euro/block3/danteuk/gray/gray512_s.tga bumpmap textures/euro/block3/danteuk/gray/gray_local.tga { blend add map textures/euro/block3/cinema/ads/xxx_ad1.tga red global0 green global1 blue global2 } } textures/euro/block3/cinema/ad2 { qer_editorimage textures/euro/block3/cinema/ads/xxx_ad2.tga diffusemap textures/euro/block3/cinema/ads/ad2.tga specularmap textures/euro/block3/danteuk/gray/gray512_s.tga bumpmap textures/euro/block3/danteuk/gray/gray_local.tga { blend add map textures/euro/block3/cinema/ads/ad2.tga red global0 green global1 blue global2 } } textures/euro/block3/cinema/ad3 { qer_editorimage textures/euro/block3/cinema/ads/xxx_ad3.tga diffusemap textures/euro/block3/cinema/ads/xxx_ad3.tga specularmap textures/euro/block3/danteuk/gray/gray512_s.tga bumpmap textures/euro/block3/danteuk/gray/gray_local.tga { blend add map textures/euro/block3/cinema/ads/xxx_ad3.tga red global0 green global1 blue global2 } } textures/euro/block3/cinema/ad4 { qer_editorimage textures/euro/block3/cinema/ads/xxx_ad4.tga diffusemap textures/euro/block3/cinema/ads/xxx_ad4.tga specularmap textures/euro/block3/danteuk/gray/gray512_s.tga bumpmap textures/euro/block3/danteuk/gray/gray_local.tga { blend add map textures/euro/block3/cinema/ads/xxx_ad4.tga red global0 green global1 blue global2 } } textures/euro/block3/cinema/filmtitl { qer_editorimage textures/euro/block3/cinema/decoration/xxx_filmtitl.tga { blend diffusemap map textures/euro/block3/cinema/decoration/xxx_filmtitl.tga alphaTest 0.5 } specularmap textures/euro/block3/danteuk/gray/gray512_s.tga bumpmap textures/euro/block3/danteuk/gray/gray_local.tga { blend add map textures/euro/block3/cinema/decoration/xxx_filmtitl.tga red global0 green global1 blue global2 } } textures/euro/block3/cinema/cintitl { qer_editorimage textures/euro/block3/cinema/decoration/xxx_cintitl.tga { blend diffusemap map textures/euro/block3/cinema/decoration/xxx_cintitl.tga alphaTest 0.5 } specularmap textures/euro/block3/danteuk/gray/gray512_s.tga bumpmap textures/euro/block3/danteuk/gray/gray_local.tga { blend add map textures/euro/block3/cinema/decoration/xxx_cintitl.tga red global0 green global1 blue global2 } }