// // This material file will hold any edited stock id materials // textures/euro/id_stock/textures/base_trim/red1 { qer_editorimage textures/base_trim/red1.tga diffusemap textures/base_trim/red1dif.tga specularmap textures/base_trim/red1spec.tga { blend add map textures/hell/cbrick3.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/hell/cbrick3 { qer_editorimage textures/hell/cbrick3.tga stone diffusemap textures/hell/cbrick3.tga bumpmap addnormals( textures/hell/cbrick3b_local.tga, heightmap( textures/hell/cbrick3_h.tga, 8 ) ) specularmap textures/hell/cbrick3_s.tga { blend add map textures/hell/cbrick3.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/hell/hhstairs { // noSelfShadow // noshadows stone qer_editorimage textures/hell/hhstairs.tga diffusemap textures/hell/hhstairs.tga bumpmap addnormals( textures/hell/hhstairs_local.tga, heightmap( textures/hell/hhstairs_h.tga, 8 ) ) specularmap textures/hell/hhstairs_s.tga { blend add map textures/hell/hhstairs.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/hell/boards1 { wood qer_editorimage textures/hell/boards1.tga { blend bumpmap map addnormals (textures/hell/boards1_local.tga, heightmap (textures/hell/boards1_bmp.tga,4) ) } diffusemap textures/hell/boards1.tga specularmap textures/hell/boards1_s.tga { blend add map textures/hell/boards1.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/lab/noteboard1_d { qer_editorimage textures/lab/noteboard1_d.tga bumpmap heightmap (textures/lab/noteboard1_bmp.tga, 10) diffusemap textures/lab/noteboard1_d.tga { blend add map textures/lab/noteboard1_d.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/object/paperdec3 { qer_editorimage textures/object/paperdec3_d.tga bumpmap textures/object/paperdec1_local.tga { blend diffusemap map textures/object/paperdec3_d.tga alphatest .55 } specularmap textures/object/paperdec1_s.tga { blend add map textures/object/paperdec3_d.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/object/paperdec2_crumple { qer_editorimage textures/object/paperdec2_d.tga bumpmap addnormals (textures/object/paperdec1_local.tga, heightmap (models/mapobjects/filler/lunchbag_bmp.tga, 5 )) diffusemap textures/object/paperdec2_d.tga specularmap textures/object/paperdec1_s.tga { blend add map textures/object/paperdec2_d.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/caves/cavfloorflat1yel { qer_editorimage textures/caves/cavfloorflat1yel_d.tga bumpmap addnormals (textures/caves/cavfloorflat1_local.tga, heightmap (textures/caves/cavfloorflat1grip_bmp.tga, 1 )) diffusemap textures/caves/cavfloorflat1yel_d.tga specularmap textures/caves/cavfloorflat1yel_s.tga { blend add map textures/caves/cavfloorflat1yel_d.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/base_wall/a_sopanel2c_d01e { qer_editorimage textures/base_wall/a_sopanel2c_d01e.tga bumpmap textures/base_wall/a_sopanel2c_local.tga diffusemap textures/base_wall/a_sopanel2c_d01e.tga specularmap textures/base_wall/a_sopanel2c_d01e.tga { blend add map textures/base_wall/a_sopanel2c_d01e.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/base_trim/a_sfltrim3yel_d02b { qer_editorimage textures/base_trim/a_sfltrim3yel_d02b.tga diffusemap textures/base_trim/a_sfltrim3yel_d02b.tga specularmap textures/base_trim/a_sfltrim3yel_s02b.tga bumpmap heightmap (textures/base_trim/a_sfltrim3yel_b02b.tga, 2) { blend add map textures/base_trim/a_sfltrim3yel_d02b.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/base_trim/a_sfltrim5_d03 { qer_editorimage textures/base_trim/a_sfltrim5_d03.tga diffusemap textures/base_trim/a_sfltrim5_d03.tga specularmap textures/base_trim/a_sfltrim5_s03.tga bumpmap addnormals (textures/base_trim/a_sfltrim5_local.tga, heightmap (textures/base_trim/a_sfltrim5_b03.tga, 2 )) { blend add map textures/base_trim/a_sfltrim5_d03.tga red global0 green global1 blue global2 } } textures/euro/id_stock/textures/rock/dirt03 { surftype11 // dirt/gravel // dirt/gravel qer_editorimage textures/rock/dirt03.tga diffusemap textures/rock/dirt03.tga bumpmap addnormals( textures/hell/dirt02_local.tga, heightmap( textures/hell/dirt02_h.tga, 8 ) ) specularmap textures/rock/dirt03_s.tga { blend add map textures/rock/dirt03.tga red global0 green global1 blue global2 } } // EOF