// shared materials by idiom // FORMERLY road01 textures/euro/shared/idiom/road_dark01 { qer_editorimage textures/euro/shared/idiom/road_dark01/road_dark01_d.tga diffusemap textures/euro/shared/idiom/road_dark01/road_dark01_d.tga specularmap textures/euro/shared/idiom/road_dark01/road_dark01_s.tga bumpmap textures/euro/shared/idiom/road_dark01/road_dark01_local.tga { blend add map textures/euro/shared/idiom/brick_red_lrg/road_dark01_d.tga red global0 green global1 blue global2 } } // FORMERLY brickground01 textures/euro/shared/idiom/brick_weave_wht { qer_editorimage textures/euro/shared/idiom/brick_weave_wht/brick_weave_wht_d.tga diffusemap textures/euro/shared/idiom/brick_weave_wht/brick_weave_wht_d.tga specularmap textures/euro/shared/idiom/brick_weave_wht/brick_weave_wht_s.tga bumpmap textures/euro/shared/idiom/brick_weave_wht/brick_weave_wht_local.tga { blend add map textures/euro/shared/idiom/brick_weave_wht/brick_weave_wht_d.tga red global0 green global1 blue global2 } } // FORMERLY brick02 textures/euro/shared/idiom/brick_red_lrg { qer_editorimage textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_d.tga diffusemap textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_d.tga bumpmap textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_local.tga { blend add map textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_d.tga red global0 green global1 blue global2 } } // FORMERLY brick02b textures/euro/shared/idiom/brick_red_lrg_base { qer_editorimage textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_base_d.tga diffusemap textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_base_d.tga bumpmap textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_local.tga { blend add map textures/euro/shared/idiom/brick_red_lrg/brick_red_lrg_base_d.tga red global0 green global1 blue global2 } } // EOF