// These are all test shaders for the crown molding textures. textures/trim/blank_white { { forceHighQuality nopicmip blend diffusemap map textures/euro/shared/molding/molding_diff.tga } { forceHighQuality nopicmip blend bumpmap map heightmap(textures/euro/shared/molding/concrete_height.tga, 3) } { blend specularmap map _white rgb 0.1 } { blend add map textures/euro/shared/molding/molding_diff.tga red global0 green global1 blue global2 } } textures/trim/cornice_standard { { forceHighQuality nopicmip blend diffusemap map textures/euro/shared/molding/molding_diff.tga } { forceHighQuality nopicmip blend bumpmap map addnormals(textures/euro/shared/molding/standard_local.tga, heightmap(textures/euro/shared/molding/concrete_height.tga,3)) } { forceHighQuality nopicmip blend specularmap map textures/euro/shared/molding/standard_spec.tga } { blend add map textures/euro/shared/molding/molding_diff.tga red global0 green global1 blue global2 } } textures/trim/cornice_dentil { { forceHighQuality nopicmip blend diffusemap map textures/euro/shared/molding/molding_diff.tga } { forceHighQuality nopicmip blend bumpmap map addnormals(textures/euro/shared/molding/dentil_local.tga, heightmap(textures/euro/shared/molding/concrete_height.tga, 3)) } { forceHighQuality nopicmip blend specularmap map textures/euro/shared/molding/dentil_spec.tga } { blend add map textures/euro/shared/molding/molding_diff.tga red global0 green global1 blue global2 } } textures/trim/cornice_egg_dart { { forceHighQuality nopicmip blend diffusemap map textures/euro/shared/molding/molding_diff.tga scale 1, 0.5 } { forceHighQuality nopicmip blend bumpmap map addnormals(textures/euro/shared/molding/egg_dart_local.tga, heightmap(textures/euro/shared/molding/concrete_height.tga, 3)) } { forceHighQuality nopicmip blend specularmap map textures/euro/shared/molding/egg_dart_spec.tga } { blend add map textures/euro/shared/molding/molding_diff.tga red global0 green global1 blue global2 } }